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In the event that multiple players finish in the same round, the player with the most Crew members (with the second tiebreaker being the most gems left over) wins!įleets of Fortune is very quick to set up you are basically just setting out decks of cards, dealing five Influence cards to each player and dealing out a row of 5 crew for purchase. End game triggers once these conditions have been met (those who have not played yet in the round do get an opportunity to finish if they can) and the player who finished their fleet first is declared the winner. In fleets of fortune, you compete against one to four opponents to see who can build the most powerful Fleet of four ships and recruit a Captain to lead them. Do you have what it takes, or are ye just another cowardly landlubber?" Rough tides await, and it will take an even rougher band of buccaneers to heft and hornswaggle their way to the top. (From the Publisher) "Hoist the main anchor and batten down the hatches, as you compete to rule the seven seas in Fleets of Fortune! Recruit your Crew members, amass your wealth, and use your riches to acquire your Fleet of ships to conquer the world. Ye can find more detailed talk regardin’ Targets in Ye Olde Help Menu.Main mechanic / Theme: Deck Building, Card Drafting, Take That / Piratesįind more info on or at Roxie Games Stay abreast o’ Target goings-on by readin’ yer Master at Arms n’ Envoys reports. Scout, Capture, n’ Plunder Target’s to yer hearts content – be it yer Enemies’ or Shipmates’ – the choice be yers. Ye’d be wise t’ do this often! Once th’ storage at th’ Target be full, all them extra Resources just go overboard! Each time ye claim booty gathered at yer Target, ye must wait ‘nuther turn o’ th’ hourglass ‘afore ye can come back fer more. The Size o’ the Haul be the amount o’ Resources collected from yer Target every dozen turns o’ th’ hourglass, n’ differs from Target t’ Target. They also be yieldin’ up their riches at different rates per hour, accordin’ to their size. These rare prizes be undefended, so if ye see one – set sail! ’Tis first-come, first-served!ĭifferent Targets bear different Resources (or Rubies).
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If fortune be smilin’ upon ye, ye may find a vacant Target. This includes yer Hearties n’ Shipmates – they may be yer mates, but they still be Pyrates! (So are ye, incidentally – so all’s fair if you happen to take a fancy t’ one o’ theirs). Use yer Offensive Units t’ capture a Target, n’ Defensive units to run off any would-be raiders. Each one will bear ye a steady flow o’ Resources or Rubies – if ye don’t botch it up.
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![pirates tides of fortune rubys pirates tides of fortune rubys](https://i.pinimg.com/originals/21/f1/e1/21f1e190121cc7ca74390ab987d45600.jpg)
Ye can organize the plunderin’ o’ any Target ye capture from yer Pirate Stronghold. (the finest name in quasi-legal venture mercantilism) to get underway!
Pirates tides of fortune rubys upgrade#
Tis a big ocean out there, me boy- ye’ll be needin’ more than a map n’ compass to find all them rich Targets with plunder for th’ takin’.īuild yeself a Lighthouse to scour the horizon for likely new Targets – the more ye upgrade it, the father ye can search! Ye’ll also need Galleons, Letters o’ Marque (so ‘tis all nice n’ legal-like) n’ underwriters w’ deep pockets to fund your merry venture.